Game Environment ArtKarthik Jagannatha | Game Environment Creator | Dhruva Interactive
What is Game Environment Art?
A Career in Game Environment Art is very interesting. Understanding Why one wants to choose a Career in Game Environment Art is phenomenally more important than figuring out How to get into Game Environment Art. The most authoritative source of information on Game Environment Art is someone with real experience in it.
Game Environment Creator Karthik Jagannatha is an experienced professional with 4 years in Game Environment Art. According to Game Environment Creator Karthik Jagannatha, Game Environment Art is:
An environment artist is someone who works in the video game industry as a 3D modeler, specializing in outdoor or indoor locations for a game's setting. ... Environment artistry has become an increasingly desired field of work since the rise of console gaming.
How Game Environment Creator Karthik Jagannatha got into Game Environment Art?
After completing my schooling , I Graduated from Manipal University. I started my career as a video game artist for a small indie company. Currently I am working in Dhruva Interactive for the past 5 years.
Game Environment Creator Karthik Jagannatha's Talk on Game Environment Art
|Starts with what is:|
|1)||Game Environment Art|
|Next, it covers Education. It is easy to Google information about what Qualifications are needed to enter Game Environment Art, this Talk went a step ahead to talk about the body of knowledge one needs to develop to excel at Game Environment Art. It details these topics within Education for Game Environment Art:|
|4)||Game Creation Process|
|Then, the Talk focuses on the most important component that is Skills. 90% success in Game Environment Art depends on Skills. It is crucial to understand these. It defines Skills in terms of following items for Game Environment Art:|
|10)||Passion for Playing Games|
|Positives of Game Environment Art motivate one to work hard for the same. This Talk defines Positives in terms of following items for Game Environment Art:|
|12)||Imaginations Comes True|
|13)||Fun Work Environment|
|14)||Name in Credit List|
|Challenges define Game Environment Art as much as the Positives of the same:|
|15)||Double Edge Sword|
|16)||Keep Yourself Updated|
|17)||Long Working Hours|
|In the final section of the Talk, Karthik Jagannatha talks about How a day goes in a Career in:|
|18)||Environment Game Art|
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How to get into
Game Environment Art?
If you are want to get into Game Environment Art, start by investing in a Career Plan.
The 14 hour process, guided by a LifePage Career Advisor, will help you introspect and check whether your interest in Game Environment Art is merely an infatuation or is it truly something you wish to do for the rest of your life.
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Finally, you will get a Career Plan stating which Courses, Certifications, Trainings and other Items you need to do in the next 7 years to become world’s best in Game Environment Art.
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Links for this Talk
Game Environment Creator Karthik Jagannatha's LifePage:
LifePage Career Talk on Game Environment Art
(Game Environment Art, Karthik Jagannatha, Dhruva Interactive, Environment Artist, Game Development, Game Art, Environment Art)
Game Art Development
Virendra Pratap Singh
Associate Art Director | Dhruva Interactive
Associate Art Director | Dhruva Interactive
[ 13 years Experience ]
Game art design is a subset of game development. It is the process of creating the artistic aspects for video games. Video game art design begins in the pre-production phase of creating a video game. The video game artists are visual artists involved from the conception of the game and they make rough sketches of the characters, setting, objects, etc.
"After completing my Diploma in Video Game Art & Designing from Noida, I started working with VBeing Studio. I have been working since 2004 and has worked for various good games such as Moto GP 2009 and 2010. Currently, I am working in Dhruva Interactive as Associate Art Director."
Game art design is a subset of game development. It is the process of creating the artistic aspects for video games. Video game art design begins in the pre-production phase of creating a video game.
"After completing my B Sc in Animation from Noida, I started my career in Architecture Visualization, however, I did not feel that very much interesting and quit my job after 1 year. And then I started working for Game Art Creation in 2014."
Video Games Quality Assurance is a process to ensure that the video games that you get to play are bug free and enjoyable.
"After completing my schooling from Pragjyotish EMH School and Cotton College, Guwahati,I did my BE in Civil Engineering from NIT Silchar. Then I started my career as a Java Programmer and have been working in the Games Industry since 2003. Currently I am working with Dhruva Interactive."
Game Art Production is creating any piece of game art from its concept stage to its stage of completion where it can be used and is visible to the audience.
"I am a B com graduate and have been working in industry of computer graphics for over 18 years and started my first job in 1999 and my first job was to teach multimedia software in Arena. I have worked with different International Clients and people in multiple continents."
Game Art Creation is creating visual 2d/3d world/environment and characters for video games.
"I was a science student with no goals. In 2007 I did 2 years diploma in Game Art from AIGA, Bangalore and started my career in gaming with Dhruva. I am working with Dhruva Interactives for the last 7 years."
When a game is a made, it can be made by one person or even a thousand people. The role of the Art Director is to make sure that the work done by all the artists is coherent and is looking good. Studio Art Director is one step up where there are several Art Directors under him and the role is to support and mentor the Art Directors with the decisions they make as well as running the strategic decisions in a studio.
"I studied Industrial Design from Sweden after which I worked in the video game industry and then came to India and worked with Dhurva Interactive as a Studio Art Director since 2012."
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