Toy & Game Designing
Ashutosh Khurana | Co-founder & CEO | Mind EdutainmentWhat is Toy & Game Designing?
There are many nuances of a Career in Toy & Game Designing. One should first understand What a Career in Toy & Game Designing entails before investing time and effort to figure out How to start a Career in Toy & Game Designing. It is best to learn about Toy & Game Designing from a real professional, this is akin to getting it from the horse's mouth.
Co-founder & CEO Ashutosh Khurana is an experienced professional with 10 years in Toy & Game Designing. Co-founder & CEO Ashutosh Khurana defines Toy & Game Designing as:
Toy and Game Designing aims to develop a professional and creative approach to the growing needs and aspirations in the field of education and entertainment.
How Co-founder & CEO Ashutosh Khurana got into Toy & Game Designing?
After graduating in mechanical engineering from NIT, Kurukshetra, i worked with Dunken's group for sometime before deciding to do masters in Advertising Management. After my masters, I joined a research agency and then Pidilite Industries where I worked as a Research Engineer. I then joined HFCL as Marketing Research and went on to become Business Research. After working there for few years, I joined Reliance and worked there for 8 years in various functions. In 2009, I founded Mind Edutainment which is a game based learning organisation.
Co-founder & CEO Ashutosh Khurana's Talk on Toy & Game Designing |
|
Exploring the World of Toy and Game Design: A Pathway to Creativity and Impact In today's rapidly evolving economy, the field of toy and game design presents a unique intersection of creativity, education, and social impact—especially in a country like India. As the fifth largest economy is now emerging, there is a growing demand for innovative thinkers who can inspire the next generation. Ashutosh Khurana, an experienced professional in this field, shares his journey and insights, shedding light on how this career path can shape both individual futures and societal outcomes. What Is Toy & Game Design? Toy and game design is a specialized field focused on creating products that are engaging, educational, and entertaining for children. This discipline merges creative ideation with applied functionality, ensuring that each product not only appeals aesthetically but also serves to enhance learning and development. According to Ashutosh, understanding design requires grasping the iterative nature of transforming an idea into a commercial product. For instance, a simple board game is the result of extensive research and design to ensure it meets educational goals while also being fun and interactive. This expansive scope of toy and game design is what makes it an exciting field for innovative thinkers. Education A foundational skill in toy and game design is the ability to draw. Strong drawing skills help designers visualize their concepts, whether on paper or through computer-aided software. As Ashutosh mentions, the capacity to create prototypes begins with sketching ideas, which later evolve into tangible products. Being proficient in drawing not only accelerates the design process but allows for clearer communication of ideas to team members and stakeholders. Statistical research plays a crucial role in understanding market demands and consumer preferences in toy design. By utilizing statistical methods, designers can assess the viability of their concepts and gauge potential success. Ashutosh's experience highlights the significance of this skill when identifying trends that resonate with children and parents alike. Research findings inform decisions and refine designs, ultimately enhancing the effectiveness of educational toys. Familiarity with design software is essential for modern toy and game designers. Ashutosh emphasizes that engaging with various design applications broadens one's capabilities in prototyping and digital modeling. As the industry evolves, being adept with software tools enables designers to experiment and iterate on their concepts more efficiently, aligning their creative visions with technological possibilities. Engaging with actual users—children in this case—is critical to toy design. Designers must convert theoretical concepts into real-world applications that provide joy and learning. Ashutosh speaks about the need to create engaging experiences, leading to an invaluable avenue for field testing and gathering feedback to refine products. Understanding how children interact with toys can guide adjustments that cater to their developmental needs effectively. Skills One of the core skills in toy and game design is problem-solving, as designers continuously seek to address challenges through innovative solutions. Ashutosh illustrates this by highlighting how every new toy aims to solve a specific issue, whether enhancing cognitive development or encouraging social skills. This continuous pursuit not only fuels creativity but also instills a sense of purpose in the designer's work. Analytical skills complement problem-solving abilities by allowing designers to evaluate the effectiveness of their concepts critically. This evaluation process involves assessing prototypes based on user interaction and feedback, ensuring that products resonate with children and fulfill educational objectives. Ashutosh underscores the importance of balancing creativity and analysis to achieve successful design outcomes. Artistic skills are fundamental to creating visually appealing products that can captivate children's imaginations. This involves a blend of creativity and technical skill, allowing designers to formulate unique concepts that stand out in a crowded market. According to Ashutosh, the ability to convey creative ideas visually differentiates successful designs from the mundane, making artistic expression a vital component of a designer's toolkit. Collaboration is crucial in the field of toy and game design, requiring strong interpersonal skills to work effectively with various stakeholders. Ashutosh notes that designers often collaborate with educators, child psychologists, and other specialists to create well-rounded products. Developing these relationships fosters an environment where ideas can flourish, ultimately benefiting the end-user. Self-awareness is key for understanding personal strengths and weaknesses as a designer. As Ashutosh reflects, deepening one's understanding of their cognitive processes can lead to better designs. A designer’s ability to connect with their users stems from recognizing their own emotions and experiences, which can be translated into products that resonate on a personal level with children. The design industry is fast-paced, requiring designers to stay updated with current trends and technologies. This commitment to continuous learning allows designers to innovate and remain relevant in a competitive market. Ashutosh encourages aspiring designers to actively seek out learning opportunities, whether through formal education or self-directed projects, to hone their craft consistently. Positives One of the most rewarding aspects of being a toy and game designer is the opportunity to shape the minds of future generations. Creating engaging and educational products contributes positively to children's development, making the role especially fulfilling. Ashutosh feels a deep sense of satisfaction when he sees the impact that thoughtfully designed games have on children's learning and socialization. The field of toy and game design is not limited to one specialty; designers can explore various forms of design—from product to environmental and communication design. This breadth of experience enriches a designer's perspective and strengthens their overall skill set. Ashutosh shares his journey, illustrating how his background in engineering paved the way for his diverse approach to design. Toy and game design offers a unique blend of employment opportunities, enabling professionals to work for companies, freelance, or even start their own ventures. This flexibility allows individuals to pursue their passions and create products that they believe will have a positive impact. Ashutosh's own entrepreneurial experience with Mind Entertainment exemplifies this freedom, highlighting the potential to establish a personal brand within the industry. The continual evolution of toys and games ensures that every project is distinct and engaging. Ashutosh remarks that the challenges associated with each new design not only facilitate professional growth but also personal development. This dynamic environment keeps the work exciting and allows designers to reflect and improve continuously. Challenges Identifying fresh problems to solve is a significant challenge in the toy and game design field. As Ashutosh explains, navigating the ideation process can be cumbersome and requires a constant influx of creativity. This ongoing search for innovative solutions can lead to frustration, particularly when ideas do not pan out as expected. Another challenge designers face is striking a balance between their unique ideas and market expectations. Often, a designer may feel strongly about a particular concept, but it is essential to ensure that it aligns with current market needs and consumer desires. Ashutosh emphasizes the importance of feedback loops to help navigate this balance effectively. In a highly competitive industry, safeguarding one's creative work is paramount. For independent designers, understanding the intricacies of intellectual property protection can be daunting. Ashutosh notes that navigating legal guidance is essential to ensure that one's ideas are not only recognized but also protected against infringement. A Day Of Toy & Game Design A typical day for a designer often oscillates between intense creative brainstorming sessions and quieter reflective periods. As Ashutosh describes, when engaged with a pressing design challenge, the focus is total, leading to extended hours of deep thinking and collaboration with peers. However, this frenzied energy often necessitates downtime to recharge creatively, emphasizing a rhythmic balance between intense focus and recuperation. On days when there are no immediate challenges, the focus shifts to discussions and discovering new design opportunities, often culminating in collaborative brainstorming sessions to tackle future projects. Every Saturday, Ashutosh and his team present ideas for problems they could address, making these meetings valuable for generating collective inspiration and direction. Conclusion The career of a toy and game designer is not just about creating products; it's about impacting lives through innovative design and education. Ashutosh Khurana’s experiences remind us of the potential each designer has to influence the future of children's learning. As the demand for engaging, thoughtful educational tools grows, this vibrant field presents opportunities for creativity, professional freedom, and personal fulfillment. Aspiring designers are encouraged to embrace their passions, equip themselves with the necessary skills, and explore the rich possibilities that lie within the world of toy and game design. | |
Install the LifePage App to:
- (for Free) Watch Co-founder & CEO Ashutosh Khurana’s full Toy & Game Designing Career Talk
- ₹ Do a Self Assessment on Toy & Game Designing to calculate your Dream Index, which is defined as:
According to Ashutosh Khurana your chances of success in Toy & Game Designing is __%
- Access your personalized Dream Index Report which will have all your Dream Indices sorted in descending order.
How to get into
Toy & Game Designing?
If you are want to get into Toy & Game Designing, start by investing in a Career Plan.
The 14 hour process, guided by a LifePage Career Advisor, will help you introspect and check whether your interest in Toy & Game Designing is merely an infatuation or is it truly something you wish to do for the rest of your life.
Next, your Career Advisor will help you document how you can get into Toy & Game Designing, what education and skills you need to succeed in Toy & Game Designing, and what positives and challenges you will face in Toy & Game Designing.
Finally, you will get a Career Plan stating which Courses, Certifications, Trainings and other Items you need to do in the next 7 years to become world’s best in Toy & Game Designing.
LifePage Career Plan
14 hour personalized guidance program
Your LifePage Career Advisor facilitates your guided introspection so that you systematically explore various Career options to arrive at a well thought out Career choice.
Next: your Advisor helps you figure out how you will get into your chosen Career and how will you develop the skills needed for success in your Chosen Career.
LifePage Plan will not stop at saying "to become an Architect study Architecture". It will guide you on which Certifications, Trainings and Other items you need to do along with your Architecture education to become the world's best Architect.
Links for this Talk
Co-founder & CEO Ashutosh Khurana's LifePage:
[LifePage]
https://www.lifepage.in/page/ashutoshkhurana
LifePage Career Talk on Toy & Game Designing
[Career]
https://www.lifepage.in/careers/toy-and-game-designing
[Full Talk]
https://lifepage.app.link/20190202-0003
[Trailer]
https://www.youtube.com/watch?v=rq5O9ANVDWc
(Toy & Game Designing, Ashutosh Khurana, Mind Edutainment, Co-Founder, CEO, Designing, Games, Toys, Designing)
Similar Talks
Jewellery design is the art or profession of designing and creating jewellery. It’s the creation of different pieces and for that we think of the form, the materials, etc.
"After my schooling and graduation, I did Basic Design course from Gem and Jewellery Promotion Council and then I studied Gemmology from Indian Institute of Gemology. I have 15 years of experience in Jewellery Design. "
|
|
Design Management
Anubha Kakroo
Dean, Faculty of Architecture | DIT University
Dean, Faculty of Architecture | DIT University
[ 4 years & 4 months Experience ]
Design management is managing design or designing the process or function for an organization. It is a business discipline that uses project management, design, strategy, and supply chain techniques to control a creative process, support a culture of creativity, and build a structure and organization for design.
"After completing my B Arch and Masters in Industrial Design from School of Planning and Architecture, I worked for ten years. Later I did masters degree in Design Management from Brunell University, London. I am working as a Dean, Faculty of Architecture in DIT University."
|
|
Wood Product Design
Meghna Johar
Designer | Wood Be Lovely, Dehradun
Designer | Wood Be Lovely, Dehradun
[ 9 years & 1 month Experience ]
Furniture Design is making art from something as basic and abundant as wood. Pieces of furniture not only add function and practicality to a space, but they also add style and personality.
"I am English graduated from Miranda House in Delhi University. I am a diploma holder in Textile Design and I went to married an air force pilot. The pluses of being married in the services is that, gave me a lot of experience and exposure, what went on to help me in my present line of work. I have a little venture which I call “Wood Be Lovely” a name suggest I work with wood and what started as a hobby has gone on to become a very satisfying profession."
|
|
Packaging Design
Manisha Kohli
VP Business Development | Zen Design Solutions Limited
VP Business Development | Zen Design Solutions Limited
[ 11 years & 8 months Experience ]
Packaging is the science, art and technology of enclosing or protecting products for distribution, storage, sell, and use. Packaging also refers to the process of designing, evaluating, and producing packages.
"After completing my schooling from Loreto Convent School Delhi, I did my bachelors in Fashion Designing from NIFT, Delhi. In 2006, I started my career as Design Manager at Zen Design Solutions Limited, Delhi. The clients included North America and European markets dealing with Cosmetic Packaging, Application & Dispensing Systems, and Mac & Estee Lauder being the major clients. I am the VP Business Development with Zen Design Solutions Limited."
|
Designing is the creation of a plan or convention for the construction of an object, system or measurable human interaction as in architectural blueprints, engineering drawings, business processes, circuit diagrams, and sewing patterns.
"I am a Graduate in Accessory Design in NIFT, New Delhi. I worked with Casa Paradox and Proform as a designer for some time. I then went on to do Masters in Product Design from IED, Milan. I work as a Freelance Designer under the brand name Jungli Murgi."
|
|
Design Consulting
Paul Damle
Design Consultant | Various Creative Assignments
Design Consultant | Various Creative Assignments
[ 25 years Experience ]
Design consultants can specialize in interior design, fashion design or graphic design. All share the goal of creating a space or product that integrates form and function.
"After doing my schooling, I did Textile Designing from Sir J J School of Arts. I always had an inclination in creative field so started my own company by the name Mango Showers where we create wood products with a different outlook. I am a visiting Design Consultant with various Schools and Colleges."
|
|
Jewellery design is the art or profession of designing and making jewellery.
"I graduated from Kamala Nehru College, DU. After that, I decided to do a course in Jewellery Design from Jewellery Product Development Centre, Jaipur. I also did an advanced course in Jewellery Design and a course in Gemology. I worked at Dwarka Gems as a freelance designer for 3 years. I started my own label by the name Ritamvara Jewels in 2005."
|
|
Teaching Design Foundations
Debasish Chakrabarty
Co-Ordinator SLA | National Institute of Design
Co-Ordinator SLA | National Institute of Design
[ 4 years & 2 months Experience ]
Teaching Design Foundation follows aspects of visual language, product semantic, communication theories, research methods, aesthetics etc.
"After completing my education I have joined the NID in 2000 and taught for 4 years."
|
|
Design education is learning how to apply practical methods, prior knowledge, and natural talent to solve new problems. It is also referred to as Creative Education.
"After completing B Sc in Fashion & Apparel Design from Army Institute of Fashion & Design, Bangalore and Masters in Design from National Institute of Design, Gandhinagar. I started working as a Stylist at Pantaloons Retail India Pvt Ltd. I am a former Guest Faculty at Design Circle. I also interned at Jump Inggoose. I am the Founder of JUG MUG Studio, JUG MUG is an initiative to empower & enrich lives around us through interactions and collaborations."
|
|
[Install the LifePage App to access all Talks]
